Giovanni Colantonio:
Seven years later, Apple Arcade hasn’t gone anywhere, and Apple itself hasn’t slowed its broader gaming efforts either. Between courting major publishers like Capcom to release their games on Mac to launching a proper gaming app, it’s clear that Apple still has its sights set on being a major player.
The latest example of that came this week as Apple launched an App Store event dubbed Indie Games Week. The week-long initiative saw Apple welcoming games like Vampire Crawlers to iOS and announcing an ambitious mobile version of No Man’s Sky. At the center of that push was Carson Oliver, the new head of App Store Worldwide following Phil Schiller’s sudden departure from the role this past August. The fact that one of his first acts in the role was spearheading an indie gaming showcase hints at where Oliver’s priorities might lie.
[…]
While Oliver sells the narrative with carefully worded precision, questions still linger around Apple’s wider gaming efforts. Continued investment in mixed reality gaming is uncertain given that Apple has reportedly cut down production of its Vision Pro headset due to underwhelming sales. And though Apple continues to court publishers and get games on iOS, we haven’t seen the full-throated support from major players like Capcom and Ubisoft in 2026 that was crucial to raising Apple’s gaming profile in 2023.
Previously:
App Store Apple Arcade Game iOS iOS 27 Mac Mac App Store macOS 27 Golden Gate
Brent Simmons:
We’ve released NetNewsWire 7.2 for Mac with a new column view layout: choose View > Use Column Layout to switch.
I really missed this feature from the old NetNewsWire, so I was happy to see its return. Now that I’m using it, I have mixed feelings. I love the columns, how I can scan the titles without the feed names and dates getting in the way. But some titles aren’t very informative, so I miss how the iOS-style view shows a little preview of the article’s body. I wish I could see that, either appended after the title itself or in a second line below it.
We’ve also added a second long-requested feature: you can now hide unread counts or replace them with a •, so you don’t have to deal with the anxiety of an ever-increasing unread count and the feeling like you have to get caught up.
Here are the other changes.
Previously:
Design Mac Mac App macOS 27 Golden Gate NetNewsWire RSS
DropDMG 3.7.2 is a maintenance update of my app for disk images and archives.
It still works back to macOS 10.13, but this will probably be the last such release. There’s no reason the code can’t continue to run there, but soon I will be switching to Xcode 27, which deploys back to macOS 12.
From some reason, this build was hard to submit to the Mac App Store. altool kept retrying, or something, right at the end of the upload. There’s usually a delay before a build shows up in App Store Connect, but this time I saw it there before altool had finished running.
I also ran into trouble submitting the app for review. It kept showing a spinner or reporting errors when I tried to save the build, and also when adding it for review.
The actual review was pretty quick by modern standards—three days including a weekend. It warned me ahead of time that review “can take up to 48 hours.”
When I was approving the build for release, it asked if I was “enjoying” App Store Connect and wanted me to rate the app.
Previously:
Disk Image DropDMG iTunes Connect Mac Mac App Mac App Store macOS 27 Golden Gate