Monday, May 7, 2018 [Tweets] [Favorites]

Microsoft App Store Lowers Fees

Microsoft (via Nicole Lee):

Starting later this year, consumer applications (not including games) sold in Microsoft Store will deliver to developers 95% of the revenue earned from the purchase of your application or any in-app products in your application, when a customer uses a deep link to get to and purchase your application. When Microsoft delivers you a customer through any other method, such as in a collection on Microsoft Store or any other owned Microsoft properties, and purchases your application, you will receive 85% of the revenue earned from the purchase of your application or any in-app products in your application.

Previously: That 30% App Store Tax.

Update (2018-05-08): Ryan Jones:

6 months ago, I would have guessed Apple would continually drop the App Store’s 30% fee.

Now? No way- milking “services revenue” is their post iPhone story. See iCloud storage & Apple Music pushiness.

30% is SO high. So high. Anything above 15% feels crazy tbh.

Damien Petrilli:

30% and you have to pay for search ads in hope to be discovered...

4 Comments

Chris Snazell

From a developer standpoint, the Microsoft Store's quietly become the best app store out there. Trials, paid upgrades, app flighting and so on. It's just a pity that so few people buy software through it.

> It's just a pity that so few people buy software through it

Microsoft destroyed it by trying to play Apple's dumb numbers game, and encouraging devs to put heaps of crap in their store. I never find anything useful in there, it's just mountains of rubbish.

Chris Snazell

@Lukas
True. Microsoft has an almost limitless capacity for self-sabotage.

Yes!!!! I purchased one app via the Microsoft App Store, Minecraft, that's it.

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