Microsoft App Store Lowers Fees
Microsoft (via Nicole Lee):
Starting later this year, consumer applications (not including games) sold in Microsoft Store will deliver to developers 95% of the revenue earned from the purchase of your application or any in-app products in your application, when a customer uses a deep link to get to and purchase your application. When Microsoft delivers you a customer through any other method, such as in a collection on Microsoft Store or any other owned Microsoft properties, and purchases your application, you will receive 85% of the revenue earned from the purchase of your application or any in-app products in your application.
Previously: That 30% App Store Tax.
Update (2018-05-08): Ryan Jones:
6 months ago, I would have guessed Apple would continually drop the App Store’s 30% fee.
Now? No way- milking “services revenue” is their post iPhone story. See iCloud storage & Apple Music pushiness.
30% is SO high. So high. Anything above 15% feels crazy tbh.
30% and you have to pay for search ads in hope to be discovered...
Update (2019-03-07): Chance Miller:
The company says that starting immediately, developers will keep 95 percent of app revenue, while Microsoft will take the remaining 5 percent. There is, however, some fine print worth noting.
First and foremost, Microsoft says that in order for developers to lock-in the full 95 percent, the user must have downloaded the app through a direct URL.
Previously: Apple and Google Face Growing Revolt Over App Store “Tax”.
4 Comments RSS · Twitter
From a developer standpoint, the Microsoft Store's quietly become the best app store out there. Trials, paid upgrades, app flighting and so on. It's just a pity that so few people buy software through it.
> It's just a pity that so few people buy software through it
Microsoft destroyed it by trying to play Apple's dumb numbers game, and encouraging devs to put heaps of crap in their store. I never find anything useful in there, it's just mountains of rubbish.