Archive for November 1, 2024

Friday, November 1, 2024

Apple Acquires Pixelmator

Pixelmator (Hacker News):

Today we have some important news to share: the Pixelmator Team plans to join Apple.

[…]

Pixelmator has signed an agreement to be acquired by Apple, subject to regulatory approval. There will be no material changes to the Pixelmator Pro, Pixelmator for iOS, and Photomator apps at this time. Stay tuned for exciting updates to come.

Tim Hardwick (tweet):

Based in Vilnius, Lithuania, Pixelmator has developed a suite of well-regarded creative tools that compete with Adobe’s offerings while maintaining a focus on ease of use and performance. The company’s apps have been exclusively available on Apple’s platforms, including Mac, iPad, and iPhone.

[…]

Financial terms of the acquisition were not disclosed. The deal marks Apple’s latest investment in professional creative tools, following previous acquisitions in the space such as Logic Pro and Final Cut Pro.

My initial assumption is that this is an acqui-hire. It doesn’t seem like their stuff really fits into Photos.app. But I suppose it’s possible that Apple wants to add a new iWork/Pro app.

Jason Snell:

I don’t know what this means for the future of Apple’s apps—though I hope it means Photos is going to get a serious infusion of new talent and functionality!

If you’re a Pixelmator Pro or Photomator user, this has to be a bit of a bummer, but there’s some good news: It will probably take a few years for Apple to fully integrate the team into whatever is happening next, and the existing apps will probably still be around until then.

John Gruber (Mastodon):

Pixelmator and Photomator already look like Apple’s own “pro” apps. From the get-go, the Pixelmator team hasn’t just followed Apple’s own trends and guidelines for UI design, they’ve helped define those trends.

Does Apple want to fold these advanced features into Photos? Or do they once again see the need for separate consumer/professional first-party apps? Logic, for example, was an acquisition — but that was all the way back in 2002. If Apple keeps Photomator as an actively developed product, it would be a return to the same genre they walked away from when they discontinued Aperture in 2014. And if Apple keeps Pixelmator going, it would be the first time they go head-to-head against Photoshop itself.

Steve Troughton-Smith:

The calls for Apple to have its own Photoshop competitor date back to the early days of Mac OS X, and the heyday of the Final Cut Suite, when Apple had an entire lineup of pro software for various niches.

Today, this Pixelmator acquisition could have far-reaching implications for iPad and Vision Pro, who have not been as well-supported by third parties making pro apps like the Mac has.

I would very much welcome an Apple that cares as much about, and fights for, pro apps as it used to.

On the flip side, Apple has a graveyard of pro apps it acquired, extracted all the value from, and left to rot along with their legacy userbases 😅

Nick Lockwood:

I’m sorry if that seems cynical, but Apple’s track record with software acquisitions is abysmal. My guess is either they’ll kill it completely or replace it with something unrecognisable in a year or two.

Mario Guzmán:

Pixelmator Team could AppKit harder than Apple and I now feel like Apple is going to ruin this marvelous app. Damn it. Damn iiittttttt. Pixelmator Team makes Mac-ier apps than even Apple. Apple just ships even-more-stretched out iPad apps

Federico Viticci:

Welp.

Nick Heer:

I am also a touch worried. The first thing I thought of was Apple’s purchase of Workflow, now Shortcuts. In the past seven years, the capability of Shortcuts has been expanded tremendously, but it has also been routinely broken in iOS updates. There are frequent errors with syncing, actions stop working without warning, and compatibility does not always feel like a priority in new first-party software releases.

So, good for Pixelmator for attracting Apple’s attention and delivering quality software for years — software which can go toe-to-toe with offerings from companies far larger and richer. I hope this acquisition is great news for users, too, but I think it is fair to be apprehensive.

Eric Schwarz:

As someone who does all the graphics work on this site and others with Pixelmator, I’m a little nervous what the future will bring. The last big Apple acquisition of a beloved app was Dark Sky and that was eventually killed off and rolled into the Weather app. There may be some good news—Apple also acquired Workflow, improved it and renamed it Shortcuts. Looking back even further, Logic Pro was actually an acquisition, too.

Ryan Jones:

Ballpark Pixelmator acquisition math.

Chris Adamson:

Apropos of nothing surely, Acorn remains a great Core Image-based Mac app for working with images.

See also: Mac Power Users Talk, TidBITS Talk.

Previously:

Fantastical 4 and Windows Version

Flexibits (MacRumors):

We’ve spent the last 4 years making Fantastical better than ever across Apple devices, and with version 4.0 we decided to go even bigger by finally bringing the world’s best calendar app to a Windows PC near you.

For the Mac and iOS versions, it adds a Control Center widget and support for Miro conference calls, but otherwise the release notes show bug fixes. The price has increased from $40/year to $57/year. They are still honoring old, non-subscription purchases with the old feature set.

Flexibits:

The short version is all of the core sync and business logic is shared with Mac (we reuse our Objective-C) and we leverage AppSDK + WinUI for the UI. Currently we don’t make use of Swift on Windows and don’t have plans at the moment to.

Nicholas Riley:

So far Fantastical for Windows is resource-hungry and unstable, despite its feature completeness. First time I tried to edit an event, it hung. Not sure if this resource usage is typical (memory usage is still climbing, up to about 1.2 GB now) but it’s more than I afford on my work machine, and way more than on the Mac; will try again in a bit I think!

They’re not using Electron, and it doesn’t seem like there would inherently be a lot of extra overhead from using Objective-C, so hopefully they can get the resource usage down.

Previously:

Apple’s Q4 2024 Results

Apple (transcript, MacRumors, MacStories):

The Company posted quarterly revenue of $94.9 billion, up 6 percent year over year, and quarterly diluted earnings per share of $0.97. Diluted earnings per share was $1.64, up 12 percent year over year when excluding the one-time charge recognized during the fourth quarter of 2024 related to the impact of the reversal of the European General Court’s State Aid decision.

“Today Apple is reporting a new September quarter revenue record of $94.9 billion, up 6 percent from a year ago,” said Tim Cook, Apple’s CEO.

Jason Snell:

All in all, Apple’s business was relatively flat. iPhone sales were up 6% but flat for the fiscal year; Mac sales were up 2%, which is about how they’ve been all year; Services continues to have reliable double-digit growth, but the rate of growth slowed to 12% year-over-year.

Jordan Golson:

Gross margin for the quarter was 46.2 percent, compared to 45.2 percent in the year-ago quarter.

Juli Clover:

This is Apple’s final earnings call with Maestri, who is stepping down from his role on January 1, 2025 to lead the Corporate Services teams.

Previously:

CoverSutra Is Back

Sophia Teutschler (Reddit):

Hello, it’s me again! 👋 Did you hear? CoverSutra 4.0.1 is now available on the Mac App Store!

Sophia Teutschler:

It is a free upgrade for Version 3 customers.

Previously: