Monday, January 20, 2020

Farewell, Carcassonne

The Coding Monkeys (tweet):

With a heavy heart we have to announce that our rendition of Carcassonne will no longer be available for purchase as of March 1st 2020. Our contract with the Company behind Carcassonne, Hans im Glück, has come to an end. Shortly after that, the interpretation by Asmodee will be available for purchase for Mac and iPhone/iPad, so your Carcassonne needs will be catered for in the future.

[…]

This has been an amazing ride for us. Our online service catered for over 2 Million active devices at peak times. You finished over 8.5 Million games, and on average there are around 3.500 games up and running at any point in time. We launched on non-retina iPhones, and expanded and supported over 20 models of iPhone and 19 models of iPads. From iPhone OS 3 up to iOS 13 today. We proudly have a service uptime of over 99,999% during that decade, thanks to our erlang-based technology.

Previously:

Update (2020-02-18): The Coding Monkeys (tweet):

Instead of just putting our head in the sand we decided that we will do one last Update to put as much life into our rendition as we can. And here it is, with 2 weeks left on sale, Carcassonne 4.40. It might not look like much, but making Carcassonne finally™ adjust fully to the extended screen estate of the newer iPads was quite a bit of (scary) work.

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Is there more detail on their Erlang backend?

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