Prince of Persia
A white pickup truck pulls up and parks on the street; enter vintage computer collector Tony Diaz. He made the 80-mile drive up from Oceanside to help Mechner mine his old floppies for their lost treasures. From the bed of his pickup, he unloads crate after crate of old Apple II computers, drives and cable. He’s brought everything that might possibly be necessary today. If those disks have information on them, he’s going to extract it.
Jordan Mechner’s journals about the making of the game are available in an e-book, and the source code is available on GitHub:
This archive contains the source code for the original Prince of Persia game that I wrote on the Apple II, in 6502 assembly language, between 1985-89. The game was first released by Broderbund Software in 1989, and is part of the ongoing Ubisoft game franchise.