Lower Google Play Store Fees and Registered App Stores
Ryan Whitwam (PDF):
Late last year, Google and Epic concocted a settlement that would end the long-running antitrust dispute that stemmed from Fortnite fees. The sides have now announced an updated version of the agreement with new changes aimed at placating US courts and putting this whole mess in the rearview mirror. The gist is that Android will get more app stores, and developers will pay lower fees.
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Representatives for Epic and Google have both expressed enthusiastic support for the newly announced settlement, which is subject to Judge Donato’s approval. The parties say the agreement will resolve their dispute globally, not only in the US.
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The settlement affirms that developers in the Play Store will be able to steer users to other forms of payment. This is what got Fortnite pulled from the Play Store (and Apple App Store) back in 2020. When developers choose to use Google’s billing platform, they’ll pay lower fees as well.
In-app content will now have a 5 percent Google billing fee, plus a 15 percent service fee for new installs. Existing installs will have a higher 20 percent service fee. Flat-rate app and game purchases will be set at 15 percent total for new installs. The service fee for ongoing subscriptions will be 10 percent. These are all modest reductions on the previous rates, which have been cut down in recent years, but the flat 30 percent Play Store share is well and truly dead.
By the end of the year, it will launch a “Registered App Stores” program outside of the US, so that you can download and install third-party app stores (like the Epic Games Store) from the web without the friction that Google erected previously.
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With Registered App Stores, another distinct program run by Google, the company is promising to not charge developers fees at all. “They don’t pay any ongoing fees related to any of the transactions happening in the apps,” says Samat. And installing them onto your Android device should be a relatively frictionless experience.
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To be clear, “Registered App Stores” is not what a US court has ordered Google to create in the United States — Google must instead carry rival app stores inside of its own Google Play Store, and give them access to the full catalog of Android apps so they can meaningfully gain ground against Google and undo its monopoly.
Ian Carlos Campbell (Hacker News):
Google says that its updated fee structure will come to the EEA, the UK and the US by June 30, Australia by September 30, Korea and Japan by December 31 and the entire world by September 30, 2027. Meanwhile, the company’s updated Google Play Games Level Up program and new App Experience program will launch in the EEA, the UK, the US and Australia on September 30, before hitting the remaining regions alongside the updated fee structure. For any developers interested in offering their own app store, Google says it’ll launch its Registered App Stores program “with a version of a major Android release” before the end of the year. According to the company, the program will be available in other regions first before it comes to the US.
On March 3rd, [Tim Sweeney] not only signed away Epic’s rights to sue and disparage the company over anything covered in the term sheet — Google’s app distribution practices, its fees, how it treats games and apps — he signed away his right to advocate for any further changes to Google’s app store policies, too. He can’t criticize Google’s app store practices. In fact, he has to praise them.
The contract states that “Epic believes that the Google and Android platform, with the changes in this term sheet, are procompetitive and a model for app store / platform operations, and will make good faith efforts to advocate for the same.”
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He may even have to appear in other courts around the world to defend this deal with Google, and Google gets to make sure his public statements are supportive of the deal from here on out.
And while Epic can still be part of the “Coalition for App Fairness,” the organization that Epic quietly and solely funded to be its attack dog against Google and Apple, he can only point that organization at Apple now.
This is obviously terrible, but I find it strange that all or most of the criticism is going to Sweeney, letting Google off the hook. Sweeney cynically agreed to the terms for financial benefit, but clearly the terms were demanded by Google, not by Sweeney.
Regardless, it is notable for these sweeping changes to be brought to Android phones worldwide in the coming years, while Apple’s App Store is a patchwork of region-specific policies difficult for developers to navigate. It is too bad there is not really competition between these stores. Most people who buy smartphones choose the platform as a whole and accept whatever software experience they are provided. They do not need to bother themselves with the business terms of each store. With the improvements to third-party stores on Android, it sets up the possibility for greater competition within that platform. Apple should do the same.
Apple announced weird (and incomplete) redone fees for EU in June 2025, and said they would clear it up and have one rule set by the end of 2025… that didn’t happen.
I figured the drop dead date was Jan 2026 payment date to devs – that day is tomorrow.
And today Google announced very similar new rules. 🤔
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After screaming for years, apparently everyone has forgotten about the June 2025 change and missed Jan 1 plan.
Previously:
- “Reasonably Necessary” External Purchase Fee
- Proposal to Settle Epic and Google Antitrust Case
- Google to Require Developer Verification for Android Sideloading
- Google Loses Appeal Against Epic
- EU App Store Tiers and Core Technology Commission
Update (2026-04-08): Adi Robertson and Sean Hollister (January):
A judge is questioning whether Epic Games and Google are settling their long-running antitrust fight partly because of a previously unannounced partnership involving the Unreal Engine, Fortnite, and Android. In a hearing in San Francisco today, the court revealed that Epic and Google have struck a new deal that apparently includes “joint product development, joint marketing commitment, joint partnerships.” California District Judge James Donato expressed concerns that the agreement — which he indicated would involve Epic “helping Google market Android” and Google newly “using Epic’s core technology” — could have led Epic to soften its demands for changes to the overall Android ecosystem.
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Sweeney’s testimony cracked the mystery a little further. He referred to the agreement as relating to the “metaverse,” a term Sweeney has used to refer to Epic’s game Fortnite. “Epic’s technology is used by many companies in the space Google is operating in to train their products, so the ability for Google to use the Unreal Engine more fullsome… sorry, I’m blowing this confidentiality,” Sweeney said.
Donato then offered a hard dollar figure on one part of the deal: “An $800 million spend over six years, that’s a pretty healthy partnership,” he said. We soon learned that refers to Epic spending $800 million to purchase some sort of services from Google: “Every year we’ve decided against Google, in this year we’re deciding to use Google at market rates,” he said.
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Why did the US court require good to offer alternative app stores in their store but not Apple?
Partially what Kristoffer said, but also Google claims to be open while actively working against that whereas Apple never even claimed to be open.
> Why did the US court require good to offer alternative app stores in their store but not Apple?
The case above was a proposed settlement created by the two parties, not a court-imposed remedy. And as can be seen from the update on 4/8/26, the judge (who has authority to reject the proposed settlement), thinks it doesn't sound kosher, either.
Apple, in their case with Epic, was not found to be violating antitrust law and therefore was not subject to remedies that would resolve that type of behavior, such as requiring alternative app stores.