Hyperspace 1.3
The first release of Hyperspace mitigated these risks, in part, by entirely avoiding certain files and file system locations. I knew lifting these limitations would be a common request from potential customers. My plan was to launch 1.0 with the safest possible feature set, then slowly expand the app’s capabilities until all these intentional 1.0 limitations were gone.
With the release of Hyperspace 1.3 earlier this week, I have accomplished that goal.
[…]
Apple’s APIs for wrangling cloud-backed files mostly seem to work, with only a few oddities. And if Hyperspace can’t get an affirmative assurance from those APIs that a file is a valid candidate for reclamation, it will err on the side of caution and skip the file instead.
[…]
There’s more to come, including user interface improvements and an attempt to overcome some of the limitations of sandboxing, potentially allowing Hyperspace to reclaim space across more than one user account.
The main new feature in 1.3 is support for Library folders, where the files are likely to be in use by running apps but also (surprisingly to me) are likely to be duplicates. It also improves handling of files that change in the middle of a scan.
Previously:
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Seems the ATP crew has been on a SwiftUI kick the last few years. And as much as they say it has improved their development process, I'm not sure it's actually done their apps any favors.
@Bart Marco’s SwiftUI rewrite of his podcasts app was terrible and still remains much buggier than before.
@Léo indeed. I finally dropped the subscription after probably five years. Nothing about the rewrite has been an improvement. I'm even dabbling with Apple Podcasts for the first time since if everything is just going to be a mediocre SwiftUI app, might as well use the fully integrated one.
Why is it so common in SwiftUI apps for there to be a a list of switches, and when you toggle one switch, practically all the switches in the list toggle to an incorrect state?
How long are they going to continue on this path. So many years wasted on this rinky dink UI framework