Luca Ferrari (Hacker News):
Bending Spoons entered into an agreement to become the new owner of Meetup, subject to closing conditions. The acquisition is expected to close later in January.products.
Meetup has a powerful global brand, a large, vibrant user base, and a mission that resonates strongly. Quite simply, Meetup is a force for good in the world, and it’s a pleasure and a privilege to become the new steward. We’re eager to support Meetup’s future success by drawing from the expertise we’ve developed in a decade of building high-performing digital technology
Ryan Jones (Hacker News):
IAC just sold 17 apps to Bending Spoons.
- $100M deal
- All 330 employees fired
- Robokiller and PDF Hero appear to be the biggest
Sneak peak at the playbook: ultra scammy tactics, no new features, sell user data, more ads, and other lovely things.
Previously:
Acquisition Bending Spoons Business iOS iOS 17 iOS App Layoffs Meetup Web
Martin Finkel (via Hacker News):
After months of slow back-and-forth over email trying to find a compromise, including offering to exclude LGPL code from the assets, Unity basically told us we were not welcome back to their Store, ever. Even if we were to remove all LGPL code from the Unity package.
Where it gets fun is that there are currently hundreds if not thousands of Unity assets that include LGPL dependencies (such as FFmpeg) in the Store right now. Enforcement is seemingly totally random, unless you get reported by someone, apparently.
[…]
For this reason, we decided to publish a simple Store on the Videolabs website.
This way, existing and new customers can still purchase the binaries for the open-source VLC Unity plugin without our presence on the Unity Store.
gumby:
When I originally wrote the LGPL (v1, back around 1991) we could not imagine anything like an App Store or signed binaries. Dynamic linking provided an easy way for users to upgrade the library code.
Since the user doesn’t have the freedom to update the libs on ios etc I don’t see how you could deploy LGPL code on those platforms; since one of the points of using unity is its cross-platform support, that suggests you’d have to find another library unless you were only deploying on real OSes.
See also: The Problem with Using LGPL v2.1 Code in an iOS App.
Previously:
Android App Store Business GNU iOS iOS 17 Open-source Software Programming Unity VLC Windows
John Gruber:
Not much has changed from 2018. There is an officially licensed game in the Mac App Store now: Tetris Beat. It’s part of Apple Arcade, so most of you can probably download it and play it. It’s not just plain Tetris — and whatever it is that it wants to be, it sucks. It doesn’t even let you customize the controls. It occupies 2.3 GB on disk after installation. For Tetris! Jiminy. Niklaus Wirth would be rolling over in his (fresh) grave if you told him a Tetris game took 2.3 GB on disk and made the fans get loud on an Apple silicon MacBook Pro when you play it.
The best options for just playing Tetris on a Mac are web games: Tetr.io and Jstris. (I presume both websites are hosted in countries outside the reach of litigious The Tetris Company.)
Plus the official Web version.
Previously:
Update (2024-02-01): Freehours9:
My all time favorite will always be Tetris Max on classic Mac OS. I play in emulated Mac OS 9 in SheepShaver.
Then Quinn on Mac OS X. I still run Tiger in UTM to play.
Apple Arcade Game Mac Mac App macOS 14 Sonoma Tetris Web
Joe Rossignol:
Starting with the upcoming iOS 17.2 software update, there is a new NameDrop-like feature that allows an iPhone user to quickly share boarding passes, movie tickets, and other Wallet app passes with another iPhone user.
To use the feature, open the Wallet app and tap on the pass that you want to share. Then, hold your iPhone near the top of another iPhone, and a “Share” button will appear below the pass on your iPhone. Finally, tap on the “Share” button to send the pass to the other iPhone via AirDrop. Both iPhones must be updated to iOS 17.2.
Previously:
AirDrop iOS iOS 17 NameDrop Wallet
Craig Hockenberry:
The addition of Recents made getting to the 1/3/5/10/15/30 settings more challenging because scrolling with your nose is significantly more difficult. Thankfully, once you positioned the magic grid on the device, going into and out of timers could be done quickly and easily.
[…]
This is exactly why the magic grid in the Timer app is so important. It has all the common checkpoints a cook needs. It’s also why Recents are a non-feature while cooking: after you’ve done your 5 minute checkpoint and go back to Recents you need a timer for one minute but 5, 30, 15, and 3 are the most recent.
[…]
The root of the problem on watchOS 10 is that setting a timer is now done in a modal presentation (with a close button in the upper-left corner).
This means that no position is maintained between uses: the Recents are always at the top and have the ordering problem noted above. The magic 1/3/5/10/15/30 grid is only accessible by scrolling. […] This problem could be remedied if the last position in the modal view was maintained as in previous versions of watchOS.
I agree that the text is harder to read now and that the big plus button should not be prioritized. It’s rare to add new timers. For one-off timers I use Siri.
Previously:
Accessibility Clock.app Design watchOS watchOS 10