Tuesday, July 21, 2020

Two Weeks With iPadOS 14

Federico Viticci:

A trait of iPadOS 14 that immediately stands out is how this year’s changes to the iPad experience do not come in the form of shiny new pro apps or reimagined multitasking. Apple didn’t showcase iPad-specific versions of Xcode, Final Cut, or Logic at WWDC, nor did they address longstanding criticisms related to how the iPad operates in multitasking and multiwindowing contexts. They didn’t, for instance, rethink the role of drag and drop as the sole mechanism to activate Split View or introduce new menus to manage multitasking. Instead, iPadOS 14 is all about refinements to the core iPad experience, with changes in the design department aimed at increasing information density, speeding up interactions by reducing taps and modality in apps, and taking better advantage of the iPad’s large canvas.


By itself, a three-column layout with a sidebar is not a groundbreaking invention: desktop apps (and several third-party iPad apps) have offeredone for years now. What’s important in the context of iPadOS 14, however, is how Apple, by endorsing a specific approach to laying out and interacting with iPad apps, is signifying a shift in the platform’s role that’s now more tipped toward the Mac end of the computing spectrum rather than the iPhone’s – something we saw coming after last year’s iPadOS 13 and which was further highlighted by the introduction of the Magic Keyboard and system pointer a few months ago.

Benjamin Mayo:

Whilst Siri is active, if you touch the screen, Siri is dismissed. This behaviour is befitting of the compact phone screen, but it also applies to the iPad. Any attempt to interact with the foreground app dismisses Siri completely. On the big iPad canvas, not being able to use the app and interact with Siri simultaneously feels like it is defeating the point of the redesign altogether.


Comments RSS · Twitter

Leave a Comment