Khoi Vinh:
The most prominent example of CarPlay’s challenges may be that it looks terrible, though through no fault of its own. The display of most in-dash consoles is not of Retina quality, and as a result, the CarPlay apps and UI elements look jagged and poorly rendered. That’s compounded by the fact that, even though you can tap and swipe on the screen, the performance is sluggish and occasionally choppy.
Beyond that, I was surprised to find that CarPlay only works when your iPhone is plugged into your console’s USB port via Lightning cable. This is probably necessary for the “casting” aspect of the experience, as the CarPlay interface that you see on the console is essentially powered by your phone. But for me, it represents a step back from the ability to connect your phone to the car’s system via Bluetooth.
CarPlay iOS iPhone
Stephen Hackett:
From May 1 to July 31, 1995 users who upgraded to System 7.5 could choose between an Apple watch or a copy of Conflict Catcher 3..
The watch band says “Mac OS,” but the software product itself was called “Macintosh System 7.5.” The “Mac OS” logo existed and was shown on the boot screen, but it didn’t become the name of the product until version 7.6.
Update (2016-08-22): Jason Snell:
I have an Apple watch of my own. It’s a “Think Different” model that runs counterclockwise. Oh, ’90s Apple. Such a strange company.
Update (2016-08-24): Brendan Shanks:
To be highly pedantic, the “Mac OS” logo came with 7.5.1. 7.5 was “Wecome to Macintosh” with progress bar.
Apple Watch Conflict Catcher History Mac System 7
DevMate:
Most developers we asked are gods with multiple arms: they manage to sell their apps both on the Mac App Store and outside of it. About a third were brave enough to only sell outside, while the smallest part have chosen the MAS as their only marketplace.
[…]
Unexpectedly, for those who sell both on the MAS and outside, revenue parts coming from the two channels are practically identical, which means you don’t actually make more money on the MAS.
[…]
About a third of the devs we asked run their own business. Funny enough (not really), more than 20% of them have tried MAS, but left.
Manton Reece:
While sandboxing does show up on the complaint list, it’s ranked low as a reason to not use the Mac App Store, even though it was why I pulled my app Clipstart from the Mac App Store 4 years ago. And not much has changed since I wrote about Sketch and other apps leaving the Mac App Store last year.
Update (2016-08-20): Marcus Fehn is critical of the survey. These sorts of surveys always have sampling issues, so I wouldn’t take the numbers too seriously. But I do think it’s interesting as a rough snapshot of what the community thinks, particularly the ranking of the different pain points. I would have liked to see additional choices, though, e.g. the unreliability of iTunes Connect and the Mac App Store app.
Business iTunes Connect Mac Mac App Store Sandboxing
Fred Benenson:
Criteo (and their partners, like sears.com) have successfully performed an end-run around the traditional newsletter opt-in process.
By managing email lists and functioning as an advertising retargeting network, Criteo enables spammers to enroll innocent users browsing the web to 3rd party newsletters.
[…]
Criteo’s claim that they didn’t store my information is besides the point. The problem is that I got signed up for spam because I was merely browsing the web, and now a third party has my name and email address. Criteo gets to claim they don’t store that information, but what does it matter if it ends up in the hands of spammers like Sears?
Update (2016-08-22): Sami Samhuri:
Make sure you disable 3rd party cookies in all your web browsers.
Advertising Privacy Spam Web