Saturday, September 19, 2015 [Tweets] [Favorites]

On Demand Resources and Games

David Owens II:

On-demand resources is fine for some classes games. However, this is not true for games like XCOM. The desktop version of this game clocks in at 20GB (Enemy Within). There is no amount of tagging, stripping, or slicing that is going to get a company like Firaxis Games to deliver a desktop quality game on Apple’s supposed desktop class hardware because desktop (and console) quality games are bigger than 2GB.

[…]

It’s decisions like this and the game controller decision (which is a fascinating case of stealth documentation changes) that tell me Apple just doesn’t care to really enable high-quality gaming on tvOS. Instead, companies are going to basically bringing their iOS versions over, which I find so disheartening. Especially since disk space is so cheap these days; put a 1TB fusion drive in the device and charge $50 more or stop teasing us with actually making the iOS and tvOS platforms a contender for more than just casual games.

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