Monday, May 25, 2015

30 Years of Pac-Man

Chris Kohler (via Dave Dribin):

By creating a cute cast of characters and a design sensibility that appealed to wider audiences than the shoot-em-up Space Invaders, Iwatani broadened the appeal and marketability of games, creating what some call the first “casual game.”

[…]

“After that, I became a producer. Namco was a small company, and because the organization expanded, I was promoted to section chief. Someone had to coordinate the younger developers that we’d hired.

“So although I was still capable and wanted to keep developing games, I was told to serve as the supervisor — the manager of the baseball team, instead of a player.”

Corinne Segal (via Dave Dribin):

Today marks 35 years since Pac-Man debuted at a movie theater in the Shibuya area of Tokyo. Since then, the game has become one of the most popular of all time, producing more than eight other versions, a television series and more than 400 products. A few facts to think about the next time you’re playing Pac-Man at your local laundromat or on Google Maps.

[…]

Iwatani described his company’s reaction to the game in an interview with VH1 Games in 2007, saying: “I’m not sure if I should mention this or not. Well, um, the truth of the matter is, there were no rewards per se for the success of Pac-Man. I was just an employee. There was no change in my salary, no bonus, no official citation of any kind.”

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