Wednesday, August 28, 2013

The Creation of Missile Command

Alex Rubens:

One of the biggest changes made because of reactions gathered during a standard field test was the removal of a light-filled panel on the Missile Command cabinet above the player’s head. This panel displayed flashing lights that served as status indicators for each of the in-game bases, but during the field test, Theurer found that it distracted players too much. “They kept looking up to check the status lights and stuff, so we just chopped off the whole top of the cabinet and saved ourselves a whole lot of money and it didn’t hurt the gameplay any,” says Theurer.

Comments RSS · Twitter

Leave a Comment