Liquid Glass Disbelief
If someone had told me 12 months ago what was going to happen this past year, I wouldn’t have believed them. Skipping swiftly past all the political, economic and social turmoil, I come to the interface changes brought in macOS Tahoe with Liquid Glass. After three months of strong feedback during beta-testing, I was disappointed when Tahoe was released on 15 September to see how little had been addressed. When 26.1 followed on 3 November it had only regressed, and 26.2 has done nothing. Here I summarise my opinions on where Tahoe’s overhaul has gone wrong.
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In real life, whiteouts are dangerous because they’re so disorienting. There’s no horizon, no features in the landscape, and no clues to navigation. We see and work best in visual environments that are rich in colour and tonal contrasts. Tahoe has continued a trend for Light Mode to be bleached-out white, and Dark Mode to be a moonless night. Seeing where controls, views and contents start and end is difficult, and leaves them suspended in the whiteout.
[…]
I’m sure that, in the right place and time, transparency effects of Liquid Glass can be visually pleasing. Not only is this the wrong time and place, but those with visual impairment can no longer remove or even reduce these effects, as the Reduce Transparency control in Accessibility settings no longer reduces transparency in any useful way. That was one of the regressions in 26.1 that hasn’t been addressed in 26.2.
I don’t mind how Liquid Glass looks at all. It’s just insane how buggy the system has become. Even Messages will bug out, like deleting my first word if I type too fast after opening a conversation or auto scrolling and not letting me scroll down until I exit and re-enter.
Unacceptable for the premium you pay for Apple software. Unacceptable for any software one is paying for. I hope they get their shit together and start fixing before they continue adding new stuff. 26.2 doesn’t inspire me that they’re on that trajectory.
Previously: