Using SVGs in Asset Catalogs
SVGs can now be used as assets for iOS, iPadOS, macOS, and watchOS apps. The most exciting part of this new feature is that there’s not much to say — it’s full SVG support, and it just works.
Xcode 12 is required, but deployment targets of iOS 13, iPadOS 13, macOS 10.15 or later are supported.
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Unlike PDF assets, SVGs seem to always be bundled in their native format and rendered at runtime. As a result, many apps will be able to save a lot of space by moving appropriate assets over to SVGs.
Previously: