StarCraft: Emulating a Buffer Overflow for Fun and Profit
Elias Bachaalany (via Omar Cornut):
Basically, the classic StarCraft 1.16.1 had a buffer overflow that was exploited to create impressive maps well beyond the original game programming.
In this talk, I explained how I tackled the problem and emulated the buffer overflow so that exploited maps work on the latest version of StarCraft.