Seymour Papert, RIP
MIT (via Hacker News):
Papert’s career traversed a trio of influential movements: child development, artificial intelligence, and educational technologies. Based on his insights into children’s thinking and learning, Papert recognized that computers could be used not just to deliver information and instruction, but also to empower children to experiment, explore, and express themselves. The central tenet of his Constructionist theory of learning is that people build knowledge most effectively when they are actively engaged in constructing things in the world. As early as 1968, Papert introduced the idea that computer programming and debugging can provide children a way to think about their own thinking and learn about their own learning.
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Papert was among the first to recognize the revolutionary potential of computers in education. In the late 1960s, at a time when computers still cost hundreds of thousands of dollars, Papert came up with the idea for Logo, the first programming language for children. Children used Logo to program the movements of a “turtle”–either in the form of a small mechanical robot or a graphic object on the computer screen. In his seminal book Mindstorms: Children, Computers and Powerful Ideas (1980), Papert argued against “the computer being used to program the child.” He presented an alternative approach in which “the child programs the computer and, in doing so, both acquires a sense of mastery over a piece of the most modern and powerful technology and establishes an intimate contact with some of the deepest ideas from science, from mathematics, and from the art of intellectual model building.”