{"id":17903,"date":"2017-05-04T16:55:04","date_gmt":"2017-05-04T20:55:04","guid":{"rendered":"https:\/\/mjtsai.com\/blog\/?p=17903"},"modified":"2017-05-10T14:30:58","modified_gmt":"2017-05-10T18:30:58","slug":"software-pricing-damage","status":"publish","type":"post","link":"https:\/\/mjtsai.com\/blog\/2017\/05\/04\/software-pricing-damage\/","title":{"rendered":"Software Pricing Damage"},"content":{"rendered":"<p><a href=\"http:\/\/mattgemmell.com\/damage\/\">Matt Gemmell<\/a>:<\/p>\n<blockquote cite=\"http:\/\/mattgemmell.com\/damage\/\">\n<p>Has Apple created a huge market, in terms of potential customers? Absolutely. It&rsquo;s just done so at the expense of its platform-invested developer community. Judging by the company&rsquo;s value and income, it was a very wise move, and you can justify it on that basis if you choose. But don&rsquo;t ignore the reality of the situation. Apple is not a benevolent entity; your human-centric partner in aesthetics and ethos. If that was ever true at all.<\/p>\n<p>[&#8230;]<\/p>\n<p>For developers who target the Mac, the last segment of the glass-and-aluminium Cupertino hardware line-up to still have plausibly sustainable economics, there&rsquo;s only one course of action: pray that Apple remains disinterested.<\/p>\n<\/blockquote>\n<p>See also: <a href=\"https:\/\/twitter.com\/tapbot_paul\/status\/860115160563896321\">Paul Haddad<\/a>.<\/p>\n\n<p>Update (2017-05-05): <a href=\"https:\/\/infinitediaries.net\/apple-to-blame-for-lowering-software-value\/\">Wojtek Pietrusiewicz<\/a>:<\/p>\n<blockquote cite=\"https:\/\/infinitediaries.net\/apple-to-blame-for-lowering-software-value\/\">\n<p>I&nbsp;also tend to feel that developers themselves are partly to blame. For example, many years ago App A&nbsp;launched at $9.99. A&nbsp;few months or years later, competing App B comes along, but it starts out at $4.99. After a&nbsp;while, App A&nbsp;starts a&nbsp;50% sale (and often doesn&rsquo;t raise the price again). App C comes along at $0.99, followed by App D, which is free with in-app purchases. That&rsquo;s the trend that I&nbsp;have seen for many of my favourite apps.<\/p>\n<\/blockquote>\n<p>For sure, but I think a lot of this is because the App Store is designed to encourage it.<\/p>\n\n<p>Update (2017-05-06): See also: <a href=\"http:\/\/www.imore.com\/indie-developers-age-app-store\">Rene Ritchie<\/a>, <a href=\"https:\/\/twitter.com\/colincornaby\/status\/860565845495369728\">Colin Cornaby<\/a>, <a href=\"https:\/\/twitter.com\/benlikestocode\/status\/860520729191870465\">Ben Oberkfell  <\/a>, <a href=\"https:\/\/twitter.com\/McCloudStrife\/status\/860567104436674560\">McCloud<\/a> (<a href=\"https:\/\/twitter.com\/McCloudStrife\/status\/860575108888383489\">2<\/a>).<\/p>\n\n<p>Update (2017-05-10): <a href=\"http:\/\/morrick.me\/archives\/7805\">Riccardo Mori<\/a>:<\/p>\n<blockquote cite=\"http:\/\/morrick.me\/archives\/7805\">\n<p>The brief pre-App Store period when Apple promoted the creation of Web apps for the iPhone, and later the early offering of so many low-cost and free apps from third parties, strongly reinforced this idea in the eyes of most consumers; that these apps were simply low-value additions designed to extend their iPhone&rsquo;s functionality. &lsquo;Mobile apps&rsquo; were not viewed as regular software packages, but something smaller, lighter, etc. This, in turn, didn&rsquo;t justify having to pay for these little apps more than one or two dollars.<\/p>\n<\/blockquote>","protected":false},"excerpt":{"rendered":"<p>Matt Gemmell: Has Apple created a huge market, in terms of potential customers? Absolutely. It&rsquo;s just done so at the expense of its platform-invested developer community. Judging by the company&rsquo;s value and income, it was a very wise move, and you can justify it on that basis if you choose. But don&rsquo;t ignore the reality [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"apple_news_api_created_at":"","apple_news_api_id":"","apple_news_api_modified_at":"","apple_news_api_revision":"","apple_news_api_share_url":"","apple_news_coverimage":0,"apple_news_coverimage_caption":"","apple_news_is_hidden":false,"apple_news_is_paid":false,"apple_news_is_preview":false,"apple_news_is_sponsored":false,"apple_news_maturity_rating":"","apple_news_metadata":"\"\"","apple_news_pullquote":"","apple_news_pullquote_position":"","apple_news_slug":"","apple_news_sections":"\"\"","apple_news_suppress_video_url":false,"apple_news_use_image_component":false,"footnotes":""},"categories":[2],"tags":[91,101,31,1380,30,39,1381],"class_list":["post-17903","post","type-post","status-publish","format-standard","hentry","category-technology","tag-appstore","tag-business","tag-ios","tag-ios-10","tag-mac","tag-macappstore","tag-macos-10-12"],"apple_news_notices":[],"_links":{"self":[{"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/posts\/17903","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/comments?post=17903"}],"version-history":[{"count":4,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/posts\/17903\/revisions"}],"predecessor-version":[{"id":17963,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/posts\/17903\/revisions\/17963"}],"wp:attachment":[{"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/media?parent=17903"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/categories?post=17903"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mjtsai.com\/blog\/wp-json\/wp\/v2\/tags?post=17903"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}