The Macintosh changed videogames. It seldom gets credit for this, but it did. It — and its tight-knit community — challenged games to be more than child’s play and quick reflexes. It showed how to make human computer interaction friendly, inviting, and intuitive.
Mac gaming led to much that is now taken for granted by PC gamers, including mouse-driven input, multi-window interfaces, and even online play. The Mac birthed two of the biggest franchises in videogame history, Myst and Halo, and it hosted numerous “firsts” for the medium.
The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who made games and people who played them — people who, on both counts, followed their hearts first and market trends second. How in spite of everything they had going against them, the people who carried the torch for Mac gaming in the 80s, 90s, and early 2000s showed how clever, quirky, and downright wonderful videogames could be.
The work draws on archive materials as well as 60+ new interviews with key figures from Mac gaming’s past[…]
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