Problems With iOS’s Flat Design

Amy Hoy: But a little faux leather isn’t the problem. The problem is deeper: misusing metaphors (e.g. turning buttons into links) eliminating the only affordances that software can have — visual affordances using fake physical metaphors for interactions, such as using “wheels” for data entry eliminating information hierarchy – homogenizing spacing and typography, for “visual … Continue reading Problems With iOS’s Flat Design