Chris Kohler (via Dave Dribin): By creating a cute cast of characters and a design sensibility that appealed to wider audiences than the shoot-em-up Space Invaders, Iwatani broadened the appeal and marketability of games, creating what some call the first “casual game.” […] “After that, I became a producer. Namco was a small company, and … Continue reading 30 Years of Pac-Man
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